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Canon

In the context of fiction, the canon of a fictional universe comprises those novels, stories, films, etc. that are considered to be genuine (or "official"), and those events, characters, settings, etc. that are considered to have inarguable existence within the fictional universe. Usually items that are considered canon come from the original source of the fictional universe while non-canon material comes from adaptations or unofficial items. In layman's terms, one could basically say that something that is canon is something that "actually happened" in that universe.

Most, but not all, comic books published by Marvel Comics are set in a shared world known as the Marvel Universe. The canon for this world comprises all the comics not stated to be set in an alternate universe, except those specifically contradicted by later stories. The events may not have occurred exactly as shown, however, owing to the floating timeline (For instance, during the 1960s, Ben Grimm said he had fought in the World War II alongisde Nick Fury; during the 2000s, Grimm himself considered that the idea of him fighting in the World War II was ridiculous, as he would be much older).

Alternate universes in Marvel Comics include, for example, the "Ultimate" line of Marvel comics, which have their own canon independent of the core Marvel universe.

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Catch Phrase

An expression or battle cry used by a character. For a line to be a catchphrase, it should be always the same, and not just catchy. To be a catchphrase, the phrase must be repeated multiple times just because something is the most memorable line does not make it a catchphrase unless it is said more than once.

Catch Phrase

  • Stan Lee in his columns and letters pages has "Excelsior!" "'Nuff said!" and "True believers!" as well as alliterative nicknames for everyone on the Bullpen's staff.
  • Avengers: "Avengers Assemble!" (battlecry usually shouted by the team's leader)
  • Luke Cage: "Sweet Christmas!" (expression of surprise)
  • Namor the Sub-Mariner: "Imperius Rex!" (battlecry)
  • Thor:
    • "By Odin's beard!" (expression of surprise)
    • "For Asgard!" (battlecry)
    • "For Midgard!" (battlecry)
    • "I say the nay!" (denial statement)
    • "Have at thee!" (battlecry)
  • Doctor Strange: "By the Hoary Hosts of Hoggoth!" (expression of surprise)
  • The Thing:
    • "It's clobberin' time!" (battlecry)
    • "Wotta revoltin' development!" (expression of surprise)
    • Teferring to himself as "the ever-lovin' blue-eyed Thing" and "the idol o' millions."
    • Then there's his oft-mentioned "sweet Aunt Petunia"
  • Human Torch: "Flame on!" (when turning into his plasma form)
  • Doctor Doom: Several variations of the cry "Richards!" (usually upon defeat)
  • Reed Richards: The rarer "I'm beginning to have an idea."
  • Groot: "I am Groot!" (the only sound he appears to produce to human ears)
  • Rocket Raccoon: "Blam! Murdered you!" (attempted catchphrase at enemies he gave up on because people deemed it disturbing)
  • Hulk:
    • "Hulk smash!" (battlecry)
    • "Hulk is the strongest one there is!" (used as a gloat, or a threat)
    • "Leave Hulk alone!"
    • Refering to humans, inculding his alter-ego, with the adjective of "puny."
  • Spider-Man:
    • "With great power comes great responsibility."
    • "My Spider-Sense is tingling!" (when his extrasensory ability is triggered)
    • Referring to his misfortune as the "Parker luck."
  • Green Goblin (Harry Osborn): "Gotcha!"
  • J Jonah Jameson: Referring to Spider-Man as a menace.
  • Aunt May: Referring to Spider-Man as "that awful Spider-Man!"
  • Flash Thompson, back when he was a jerk jock: "Hey, Puny Parker!"
  • Runaways
    • Victor Mancha believed the group should have a catchphrase and began spouting out all the Marvel character's famous lines. Niko informed him that their catchphrase is "Try not to die."
    • They also have "Runaways, run away!"
  • Hydra: "Hail Hydra!" (slogan and battlecry)
  • Bullseye: "Bullseye." (when hitting his target)
  • X-Men: "To me, my X-Men!" (recited the team's leader, usually Professor X, to call their teammates)
  • Wolverine: "I'm the best there is at what I do, but what I do isn't very nice."
  • Beast
    • "Oh, my stars and garters!" (expression of surprise)
    • "Yes, oh fearless leader." (usually followed by Cyclops saying "Why do you keep calling me that?")
    • "What in the name of little green apples?" (expression of surprise)
  • Layla Miller: "I know stuff".
  • Colossus: "By the white wolf!" (expression of surprise)
    • Prior to the fall of the Soviet Union, he was known to say "Lenin's ghost" or "Lenin's beard".
  • Storm: "Goddess!" (expression of surprise)
  • Nightcrawler: "Ungaublich!" (expression of surprise, German for "That's incredible!")
  • Silver Surfer: "To me, my board!" (when calling his surfboard)
  • Galactus: "Galactus hungers!"
  • Machine Man:
    • "My robot brain needs beer."
    • He also started calling humans "fleshy ones."
  • Uatu the Watcher: "I am the Watcher!" (usually whenever he appears and presents himself)
  • Rom of the Spaceknights: "Gods of Galador!"
  • Death's Head ending every other sentence with "Yes?"

[top] [Edit Catch Phrase]

Cestus

A Cestus is an ancient battle glove, sometimes used in pankration. In effect, it is the Classic World's equivalent to brass knuckles. Moon Knight often employs a Cestus forged with silver-tipped spikes as part of his crime fighting arsenal.

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Chitinous

Referring to chitin, a polysaccharide, often found in the outer shell of mollusks and insects. It forms a hard layer that contains and protects the inner components of the organism.

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Chronokinesis

Chronokinesis is the ability to mentally alter time.
(See Also: Chronokinesis)
[top] [Edit Chronokinesis]


Chronovore

A chronovore is a living creature who feeds on time.

Chronovores usually can be found "swimming" on the time streams or "immersed" under them. As the time flows through alternate realities, chronovores, like most of creatures, mainly follow one alternative at a time. However, they can alter time.

Chronovores sometimes reach one point in time and space, a coordinate, and nest there. From this moment, the chronovore physically exists in this moment and place. It would then take events and people from other points of history, to its current physical location or surroundings (Chronovores seem to share an interest with historians towards historically important people and events). As a result of chronovore's anomaly, the surrounding area will be flooded with anachronisms, such as cavemen, dinosaurs and people from the future, each coming from a different location (A chronovore does not need to be in Egypt to bring a pharaoh, for instance). This anomaly will be detected by some time-travelling technology.

Afterwards, the chronovore will try to eat those people and events. It will twist time and space so that all the surroudings will be nearer. This will affect geology in form of earthquakes. Once eaten, the events would repeat themselves inside the chronovore, probably with some anomalies caused by itself. Time cannot be utterly destroyed, or at least a chronovore cannot destroy time, but it can be modified and moved.

Some people eaten by the chronovore become a part of a historical event. Others accidentally end in the wrong event for them. Those people cannot move inside the chronovore because time does not really exist there, and thus movement is impossible. However, detecting the anachronism causes a psychic reaction in the chronovore, allowing some kind of transport.

Some have theorised that people inside a chronovore's brain could communicate with it.

The Chronovore of Dodge City

One certain chronovore created a perturbation in 1871, in a mountain near Dodge City. He began attracting events from past and future, including the armies of Alexander the Great, Genghis Khan, Napoleon Bonaparte and the Krozzar (an alien species from the 21st century), as well as Albert Einstein and other individuals of lesser notoriety.

It was detected by some heroes from 1989 who had a time machine from the Orphu species. The heroes decided to go and investigate it. Twenty-one years before this, it had also been detected by Doctor Doom, who took a supply of androids and some hired super-villains (including Sandman, Mysterio, Black Knight and Scorpion) and went after it himself.

The chronovore began swallowing events, but Doctor Doom allied with the Krozzar and reached it. Doom eventually found its brain and wired a machine to it. He aimed to control the creature and then blackmail the people in it. However, the heroes and their ally, Professor Einstein, entered the chronovore and finally reached its brain. They found Doom and his lackeys, fought them and eventually defeated them.

Einstein understood that the machine was wired to the chronovore's brain. He could make the monster regurgitate the timeline, but in the process the chronovore would be killed. Eventually, they decided it was the best they could do for it.
(See Also: *The Weird, Weird West)
[top] [Edit Chronovore]


Definition

Precognition or Clairvoyance are the ability to perceive information about future places or events before they happen. It is done by mentally scanning the various alternate futures, rather than using deduction based on current knowledge. Clairvoyance can also be used in the present and past times.

Clairvoyance (from 17th century French Clair meaning "clear" and voyant meaning "seeing") is a supposed form of extra-sensory perception claiming the transference of information about an object, location or physical event through means other than the known human senses. A being who possesses precognition or clairvoyance is sometimes called a precog (with[1] or without[2] an hyphen) or a clairvoyant.[3]

History

Occurrence in population

Precognition is considered as a rare skill.[4] However, the mutant population included a surprising number of precogs.[5]

Major events

Despite their many adventures including time-travel, and according to Steve Rogers, the Avengers "never emphasized, utilized, or recruited among" themselves precognition-gifted members.[5]

Although the high number of precogs among mutants, in the aftermaths of the Second Coming (and due to the events of the M-Day and Messiah Complex), Blindfold was considered the only left of them.[5]

In the midst of the T-Cloud/M-Pox crisis, the emergence of the Inhuman precognitive Ulysses Cain and his use in adverting crisis was the basis of a rift in the superhuman community,[6][7] including a conflict due to the defiance of Magneto towards the Inhumans' use of that new asset.[8]

Mechanism

Predicting which one of these futures one is likely to experience can never be done with perfect accuracy, since reality must diverge in order for there to be alternate futures, and hence, there will be divergent counterpart of the predictor in each of these alternate futures. Sometimes precognition is only expressed in vague dreams while asleep, other times it is clear and occurs at will and when awake. The ability to sense danger before it happens is also a precognitive ability (albeit minor), such as Spider-Man's Spider-Sense. This power is closely related to Psychometry.

Forms and Types of Extra-Sensory Perception

  • Precognition: The ability to see in the future.[9]
  • Clairvoyance: The ability to see in the future, in the past, and/or in the present in a way impossible to classic senses.[3]
  • Psychometry: The ability to see the past and/or the future of a being, a place, an object...[10]
  • Enhanced Intuition: Get a "feeling" about certain things or people, seeing into one's very soul or detecting certain danger.

Gifted Beings

Nathan Summers (Earth-616) from X-Force VOl 4 1 001

Cable

Notable Precogs

Please find the full list of precogs here.

Notable Clairvoyants

Please find the full list of clairvoyants here.

Notable Psychometrics

Please find the full list of psychometrics here.

References

  1. Wolverine Vol 3 #22
  2. New X-Men Vol 2 #38
  3. 3.0 3.1 Amazing Spider-Man #210
  4. Civil War II: Ulysses Infinite Comic #1
  5. 5.0 5.1 5.2 Heroic Age: X-Men #1; Blindfold's entry
  6. Civil War II #1
  7. Civil War II #2
  8. Civil War II: X-Men #1
  9. X-Men #141
  10. Generation X #49

Clone

A living being created from the DNA (deoxyribonucleic acid) of another living being. Since the DNA within any cell of a living organism contains the cellular template for the entire organism, another whole organism can (theoretically) be grown from a single cell. A clone is physically identical to its parent organism, except that it lacks any changes that took place, such as scars, between the original organism's conception and the removal of its DNA. Normally, a clone is younger than the parent organism and posesses none of its memories. However, there is such a process of which you can transfer memory. There are also growth accelerators. The science of cloning is practiced by exceedingly few genetics engineers on Earth today.

Known clones


[top] [Edit Clone]


Columbia Pictures

Columbia Pictures (logo)

Columbia Pictures Industries, Inc. is one of the six major American film studios. Formed in 1918 as Cohn-Brandt-Cohn Film Sales, it took on the Columbia name in 1924. Columbia became a subsidiary of Sony Pictures Entertainment in 1989.

Columbia Pictures currently holds the film rights to the Spider-Man and Men in Black franchises.

Columbia Pictures also handled distribution of both The Punisher and Punisher: War Zone outside the United States.

Marvel Comics films produced by Columbia Pictures:

Spider-Man series:

The Amazing Spider-Man series:

Men in Black series:

Ghost Rider series:

[top] [Edit Columbia Pictures]


Comic book

A comic book is a magazine or book containing sequential art in the form of a narrative. Comic books are often called comics for short. Although the term implies otherwise, the subject matter in comic books is not necessarily humorous, and in fact its dramatic seriousness varies widely. The term "comics" in this context does not refer to comic strips (such as Peanuts or Dilbert). In the last quarter of the 20th century, greater acceptance of the comics form among the general reading populace coincided with a greater usage of the term graphic novel, often meant to differentiate a book of comics with a spine from its stapled, pamphlet form, but the difference between the terms seems fuzzy at best as comics become more widespread in libraries, mainstream bookstores, and other places.

Some of the earliest comic books were simply collections of comic strips that had originally been printed in newspapers, and it was the commercial success of these collections led to work being created specifically for the comic-book form, which fostered specific conventions such as splash pages. Long-form comic books, generally with hardcover or trade-paper binding came to be known as graphic novels, but as noted above, the term's definition is especially fluid. Like jazz and a handful of other cultural artifacts, comic books are a rare indigenous American art form, [1] [2] though prototypical examples of the form exist.

American comic books have become closely associated with the superhero sub-genre. In the UK, the term comic book is used to refer to American comic books by their readers and collectors, while the general populace would mainly consider a comic book a hardcover book collecting comics stories. The analogous term in the United Kingdom is a comic, short for comic paper or comic magazine.
(See Also: Graphic novel, Trade paperback)
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Continuity

Continuity is consistency of the characteristics of persons, plot, objects, places and events seen by the reader. In comic books, continuity has also come to mean a set of contiguous events, sometimes said to be "set in the same universe" (see crossover) or "separate universes" (see intercompany crossover).

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Cosmic Awareness

Eternity (Earth-616) from Ultimates Vol 2 4 001

Enhanced consciousness giving a sentient being the sensation of oneness with the universe. This enhanced consciousness enables a mind to perceive information that is closed to the five physical senses.

[top] [Edit Cosmic Awareness]

Cosmic Beings

Creatures of immense power, they are usually immortal and often have cosmic parentage; however, are not necessarily Abstract Entities nor Manifestations.
(See Also: Category:Cosmic Beings)
[top] [Edit Cosmic Beings]


Cosmic Power

Energy derived from non-Earthly sources that the technologies of most sentient races cannot tap, and that is on a scale far beyond what most Earthly technology can tap or generate. Cosmic power is possessed by such entities as Galactus, the Silver Surfer, other Heralds of Galactus, and the Elders of the Universe. See also Power Cosmic.

[top] [Edit Cosmic Power]


Cosmic Radiation

Fantastic Four (Earth-616) from Fantastic Four First Family Vol 1 1 0001

History

Cosmic radiation was responsible for the creation of the Fantastic Four on Reed Richards' fateful space flight. Lack of proper shielding caused Reed Richards, Sue Storm, Johnny Storm, and Ben Grimm to receive exposure to cosmic rays in space. This led to lifelong mutagenic changes in the four.[1] It has occasionally been suggested that a higher intelligence was behind that cosmic radiation storm. [2]

The manipulation of cosmic rays has frequently been a part of Reed Richards's attempts to restore Ben Grimm to his human state. Reed himself used a cosmic radiation storm to recharge his own powers at a point when he had lost his elasticity.[3] Another storm was responsible for further mutating Ben Grimm for a time, along with his partner Ms. Marvel.[4]

Other individuals have occasionally tried to recreate the cosmic ray event in order to gain powers for themselves, with varying success. The Red Ghost and his Super-Apes and the U-Foes both succeeded in becoming cosmically empowered after the Fantastic Four.[5][6]

Cosmic rays were employed by MODOK and the Leader to create a combined gamma-cosmic process, empowering "Thunderbolt" Ross and Betty Ross as the Red Hulk and Red She-Hulk.[7]

Notes

See also: Fantastic Four #1

Cosmic Ray Enhanced Characters:

  1. Fantastic Four #1
  2. Fantastic Four #530-532
  3. Fantastic Four #197
  4. Fantastic Four #310
  5. Fantastic Four #13
  6. Incredible Hulk #254
  7. Hulk Vol 2 #1

[top] [Edit Cosmic Radiation]

Cosmic Radiation

Fantastic Four (Earth-616) from Fantastic Four First Family Vol 1 1 0001

History

Cosmic radiation was responsible for the creation of the Fantastic Four on Reed Richards' fateful space flight. Lack of proper shielding caused Reed Richards, Sue Storm, Johnny Storm, and Ben Grimm to receive exposure to cosmic rays in space. This led to lifelong mutagenic changes in the four.[1] It has occasionally been suggested that a higher intelligence was behind that cosmic radiation storm. [2]

The manipulation of cosmic rays has frequently been a part of Reed Richards's attempts to restore Ben Grimm to his human state. Reed himself used a cosmic radiation storm to recharge his own powers at a point when he had lost his elasticity.[3] Another storm was responsible for further mutating Ben Grimm for a time, along with his partner Ms. Marvel.[4]

Other individuals have occasionally tried to recreate the cosmic ray event in order to gain powers for themselves, with varying success. The Red Ghost and his Super-Apes and the U-Foes both succeeded in becoming cosmically empowered after the Fantastic Four.[5][6]

Cosmic rays were employed by MODOK and the Leader to create a combined gamma-cosmic process, empowering "Thunderbolt" Ross and Betty Ross as the Red Hulk and Red She-Hulk.[7]

Notes

See also: Fantastic Four #1

Cosmic Ray Enhanced Characters:

  1. Fantastic Four #1
  2. Fantastic Four #530-532
  3. Fantastic Four #197
  4. Fantastic Four #310
  5. Fantastic Four #13
  6. Incredible Hulk #254
  7. Hulk Vol 2 #1

[top] [Edit Cosmic Radiation]

Cosmic

Of a scale beyond that which is normal on Earth.

[top] [Edit Cosmic]


Crossover

Crossover (1)

The Ultimates, X-Men, Fantastic Four, and Spider-Man

Crossovers of multiple characters have been used to set an established continuity, where characters can frequently meet within one setting. This is especially true of in the Marvel Universe, as different characters frequently interact with one another since they live in the same "universe". For example, the X-Men have frequent dealings with another group of Marvel heroes, such as the Fantastic Four. In comic book terminology, these "guest star" roles are common enough that they are not considered crossovers. A crossover in comic book terms only occurs when a story spans more than one title. This has led to "crossover events", in which major occurrences are shown as affecting (almost) all the stories in the shared universe.

[top] [Edit Crossover]


Cryokinesis

Cryokinesis is the ability to reduce the kinetic energy of atoms and thus reduce temperature, often used to control, generate, or absorb ice.

For a list of characters who are cryokineticists, see Category:Cryokinesis.

Examples


[top] [Edit Cryokinesis]
Glossary:Curtis Magazines

Cybernetics

The comparative study of automatic control and communications systems, whether biological (e.g., the human nervous system) or artificial (e.g., computers). More narrowly, the term refers to the science of synthesizing mind and machine, and to the engineering problems involved in detecting thoughts in the brain and translating them into mechanical responses.

[top] [Edit Cybernetics]


Cyberpathy

Garabed Bashur (Earth-616) from Deadpool Vol 2 57

Cyberpathy is the ability to mentally interact with computers (this excludes non-electric machinery, such as guns and the average car). This is usually accomplished by psionically "reading" the computer's electronic impulses, or converting their own thoughts into electronic signals which they mentally transmit into the computer, or psychokinetically controlling the computer's circuitry or through implants that allow for neural interface.

Notable Characters with Cyberpathy

For a full list of cyberpaths, see here.

(See Also: Technopathy)
[top] [Edit Cyberpathy]


Cyborg

Cable Vol 2 4 Textless

Cyborg is a contraction of the words cybernetic organism. A cyborg is any organic being with robotic or cybernetic augmentation or implants to replace or enhance physical parts.

  • Winter Soldier: has a cybernetic left arm to replace the one he lost at the end of World War II.
  • Iron Man's autonomic nervous system is kept going with a R.T node.[1]
  • Pepper Potts initially used a R.T. node to power an electromagnet that kept shrapnel from her heart, but continued using it after said shrapnel was removed due to the superhuman abilities it grants.[2]
  • War Machine became a cyborg during the Civil War.[3] After the Secret Invasion he had his brain uploaded into a cloned body.[4]
  • Misty Knight lost her arm in a bombing; Tony Stark then designed a new bionic one for her.[5]
  • Nuke's bones have been replaced with advanced cybernetic components, granting him superhuman strength. Nuke's skin has been replaced with an artificial type of plastic that looks identical to human skin but is much more durable.In addition, he has an artificial second heart that works in conjunction with his colored pills.[6]
James Buchanan Barnes (Earth-616) from Captain America Vol 5 2 0003
  • Doctor Octopus had cybernetic tentacles fused to his spine by accident.[7] He later developed artificial limbs for amputees. He controlled one of the amputees to commit crimes as the limbs contained parts of the same tech Ock used to mentally control his limbs.[8]
  • Grim Reaper's right hand had been amputated and replaced with his trademark scythe.[9][10]
  • Klaw wears a prosthetic device composed of molybdenum steel which contains a miniature version of his vibranium sound converter machine. The artificial hand is attached to his sound/mass body by as yet unknown means. Klaw activates the circuitry of the device by pseudo-cybernetic commands.[11]
  • Slingshot's arms were replaced with cybernetic prosthesis after they were cut off by Gorgon.[12]
  • Omega Red was given Carbonadium tentacles housed within his arms.[13]
  • Body Shop
  • The X-Men have several examples:
    • Angel has his naturally-occuring wings amputated and replaced with razor-edged metallic wings that can shoot blades.[15]
    • Hellion later gained metal prosthetic's that he animates with his telekinesis after his hands are blasted off by a Sentinel.[16]
    • Karma received a prosthetic left leg after her real one had to be amputated due to a severe injury.[17]
    • Forge's right leg is cybernetic, a replacement he created for his original leg, which was lost during combat operations in Vietnam. It contains various devices which he has used in emergencies. He has also harvested it for parts.[18]
(See Also: Cyborg Characters.)
  1. Invincible Iron Man #24
  2. Invincible Iron Man #3-4
  3. Avengers: The Initiative #11-12
  4. War Machine Vol 2 #12
  5. Marvel Premiere #19
  6. Daredevil #232
  7. Amazing Spider-Man #3
  8. Peter Parker: Spider-Man Vol 2 #39-41
  9. Avengers: West Coast #65-68
  10. Avengers Vol 3 #32-33
  11. Fantastic Four #53
  12. Secret Warriors #3
  13. X-Men Vol 2 #4-6
  14. Uncanny X-Men #205
  15. X-Factor #24
  16. X-Men: Legacy #242-243
  17. X-Men: Second Coming #2
  18. X-Men Unlimited #5

[top] [Edit Cyborg]


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